Below are past lectures and articles I presented. Copyright © 2006-2007
November 2006
Loopy Fruits in Production - I am the Director, Technical Director, and Lead animator of the short film Loop Fruits. My team and I are about to enter production. Here is a concept art of one of the main characters, a test scene render done with mental ray, an example rig, and the storyboard (animatic coming soon)
Cherry Hawk Concept Design - JPEG
Loopy Fruits Storyboard - Quicktime 4:17 min, 7.3 MB
October 2006
Rigging the Bat - I Enhanced Character Studio's Biped with a Muscle System and Rigged the face with Bones. Model, Rig and Animation done by Dwayne
September 2006
McGill University - NSBE FZC 2006 Conference - Video Game Programming and
3D Animatioan
Powerpoint Presentation Slides (in PDF Format)
Introduction to Video Game Programming - Quicktime 3:33 min, 7.7 MB
Demonstration of my Video Game- Quicktime 5:56 min, 12.9 MB
The Game Loop- Quicktime 4:36 min, 9.7 MB
Animation - Newton's Laws of Motion - Quicktime 4:12 min, 9.1 MB
Animation - Principles of Animation: Arcs - Quicktime 6:42 min, 14.4 MB
Animation - Principles of Animation: Exaggeration, Solid Drawing, Weight, Appeal, Fred Moore Points of Character Animation. - Quicktime 9:10 min, 19.5 MB
NOTICE: Plucky Duck model and rig were done by Emilio Ghorayeb,http://www.emiliog.com Used with permission.
Facial Rigging, Jason Osipa Style - Quicktime 3:42 min, 8.1 MB
Lip Sync and reference to Preston Blair - Quicktime 3:34 min, 7.5 MB

